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Kinect / Project Natal
Project type
Natural User Interface (NUI)
Company
Microsoft Corp
Role
Principal UX Program Manager
Date
2010
This project involved designing a new voice and gesture-powered user experience for the console while maintaining compatibility with the existing controller-based input modality.
From an ambiguity POV, this project had numerous unknowns that had to be overcome by the team. Specifically for the user experience, my team had to figure out the core gesture and voice interactions to engage with the system, using technology that was incomplete, and build out a new UI that would not alienate the existing user base.
My role on this team was to lead UX design efforts by helping manage platform design team priorities, establishing communication channels and events to share learnings and best practices, as well doing hands-on work to lead the voice UI (VUI) design.



















